Applications closed · check your status at clickihood.com/whitelist
The game
behind Floor.top

Clickihood

An idle game about running a pixel trading floor. Your employees are NFTs. They earn whether you are watching or not.

Robinhood Chain September 2026 clickihood.com
Payroll
Common 62% · Uncommon 23% · Rare 10% · Epic 4% · Legendary 1%
NUTS
Intro

Clickihood is an idle game about running a pixel trading floor on Robinhood Chain. Your employees are NFTs. They sit at desks and earn NUTS, the in-game currency, every second, whether you are watching or not.

The only on-chain action is the mint. The game itself runs on the Clickihood server, so nothing can be farmed or faked: no approvals to sign, no transaction per click, no bot advantage.

Two things you build here leave the game: the employees you hold, and where you stand on the leaderboard. Both carry into Floor.top, the launchpad this floor feeds.

9,999 Employees in the collection
3 Mint limit per wallet; buy more on secondary
50+ Animals in suits to roll
5 Rarity levels, common to legendary
01 What you
mint
Clickihood Employees · 9,999
Every employee rolls five things
Species, one of fifty-plus animals in suits, cosmetic only Rarity, the only trait that sets the earn rate Name and mood An office prop, maybe
No wallet mints three commons. Roll two and the third comes back uncommon or better. Every roll is provable: each employee is drawn from a secret seed, its token id and the hash of the block before its mint, so nobody can know a rare id in advance. The seed's hash is fixed in the contract at deploy and the seed is published when the mint ends. Roll commitment 0x5a660a3bd59f55dbec861f5dd5e7ae0d130b8c6b81d0cbeabda019c4bf438d16
Rarity ladder
Common 62%
Uncommon 23%
Rare 10%
Epic 4%
Legendary 1%
A wallet at the cap Three hires · one seat nobody fills
01+0.20/s
TacoLVL II · 0.20/s · COMMON
02+1.1/s
OatsLVL IV · 1.1/s · UNCOMMON
03+8.1/sALPHA I
FlintLVL VI · 8.1/s · RARE
04
OPEN SEATHIRE ON SECONDARY
Three is the mint limit, so a fresh wallet starts with one desk empty and fills it from the secondary market. You can have as big of an OFFICE as you want. Every seat pays out every second, and the sprites keep clicking whether the tab is open or not.
The NFT is the employee Sell it and the buyer gets the worker: level, Alpha tiers, rerolled species, all of it. Progress lives on the token, not the account.
02 The base
rate
Rarity sets it, time multiplies it
NUTS per second
0.15 A common
20 A legendary
Every employee pays out every second of every day, online or not. Rarity is the only trait that moves this number.
Levels I → X
×1.35 Per level, compounding
Levels come with time, not spending. Nothing to buy, nothing to claim. Level X lands around two and a half days.
01+0.15/s
PipLVL I · 0.15/s · COMMON
02+20/s
NimbusLVL I · 20/s · LEGENDARY
Same desk, 133× the payroll Both employees are level I with no upgrades bought. The only difference is the rarity the mint rolled, which is why reroll exists, and why it is the one thing NUTS can buy back. Aura and name colour carry the rarity
03 The multiplier
stack
Five levers over the base rate
Alpha I–X Per employee +20% Bought with NUTS, one tier at a time, on one employee at a time. This is the main NUTS sink, the reason the currency has anywhere to go.
Office Whole floor +70% Coffee machine, posters, chairs, plants. Every upgrade lifts the entire staff at once, up to the cap.
Boss One promotion +30% Promote one employee and it stops earning. In exchange it boosts everyone else by its own level and rarity: a real trade, not a freebie.
Synergy Species you stack +20% 3% per extra employee of your most-held species, up to the cap, plus 5% more if your boss is that species too. Cosmetics with a reason to collect.
Rally Showing up ×1.2 Detailed below. The one lever that rewards being at the desk.
+15% STAFF
BiscuitBOSS · EARNS NOTHING

SYNERGY +11%

CORGI+6%3 SEATS
BOSS+5%CORGI
same species stack · floor ×1.11
Stacking one species A corgi floor with a corgi in the chair: 3% for each extra corgi, 5% more because the boss matches. The promotion costs Biscuit's own earnings: the boss desk pays out nothing. Cosmetics with a reason to collect
04 Rally and
reroll
Why you come back
Rally
Click the floor to throw acorns at your workers. Every hit is +1% efficiency, up to 120%.
02+1.1/s +1%
OatsLVL IV · 1.1/s · UNCOMMON
Work speed 112%
120%
40%
An idle floor decays 5% a day, but never below a 40% floor. Walking away costs you rate; it never wipes you.
Showing up earns up to three times as much as leaving it running.
Reroll
Burn NUTS to reinvent an employee as a new species, with a chance to move up a rarity.
Pity system Enough failed rolls and the upgrade is guaranteed. The grind has a stated ceiling, not an open-ended gamble.
Rarity is the one thing the mint decides and the only thing reroll can undo, which is what makes it the endgame sink for a maxed floor.
05 NUTS stay
off-chain
Deliberately not a token
What NUTS are not
No market. No price. No withdrawal. No securities-shaped promise inside the game.
What NUTS buy
Alpha tiers, office upgrades, rerolls. And the leaderboard, ranked by lifetime NUTS earned. On Floor.top, that standing becomes allocation weight in every launch.
Every rate in this document is a rate the Clickihood server computes. The mint is the only thing the chain has to know about, which is exactly why nothing here can be farmed or faked.
06 What leaves
the game
Phase II · Floor.top
Employees held One equal claim per NFT, to whoever holds it during the 7-day claim window
Leaderboard rank Top 100 by lifetime NUTS, frozen at graduation
Floor.top allocation 1 to 10% of every coin launched on Floor.top, split evenly between the two channels. Claims open at graduation.
Players are, canonically, employees NUTS never leave the game, but the standing they buy does. The Floor.top whitepaper covers the launchpad, the vault and the claims.
01 A verified X account
02 A quote-post of the announcement
03 Four screening questions
04 The wallet you will mint with
Whitelist first, then public Three mints per wallet, so the screening is the whole defence against a floor staffed by bots. The employees minted now are the ones that claim on Floor.top later.
Clickihood NUTS have no market, no price and no withdrawal path. Nothing here is an offer, a promise of future functionality, or financial advice. clickihood.com
floor.top
@clickihood
End of the Clickihood whitepaper · the Floor.top whitepaper follows Floor.top The launchpad the floor feeds. Employees minted above carry a claim into every coin launched below.
Robinhood Chain · every coin backed by tokenized stock
A Clickihood
company filing

Floor.top

A memecoin launchpad where every coin buys tokenized stock into a vault its holders can redeem.

Robinhood Chain September 2026 floor.top
Backing
TSLA · NVDA · AAPL · GME · any equity on the desk's pairing list
NUTS
INTRO

Memecoins are the purest expression of on-chain attention, and the least durable. Every launchpad today converts community energy into fees and leaves holders with coins whose floor is zero by construction.

Floor.top changes the construction. Every fill on a Floor.top coin routes most of its fee into a vault that buys a tokenized public equity the founder picked at launch. Once the coin graduates, any holder can burn coins for 95% of their pro-rata share of that stock, an arbitrage that turns the vault into a floor that can only ratchet upward in backing per coin.

Distribution is solved the same way the backing is. Clickihood, our idle game, supplies every launch with a base of engaged holders through a community allocation reserved for employee-NFT holders and leaderboard grinders. The game feeds the Floor; the Floor feeds the game.

1–10% Supply to the Clickihood community
0.45–0.9% Of every fill into the vault
95% Pro-rata on redemption burn
01 The
problem
Three structural failures
$0 Terminal value When attention rotates, nothing remains. Every holder knows it, so every position is musical chairs, which caps how much capital ever commits.
100 Cold-start holders Launches live or die on the first hundred. Founders rent distribution from bots, KOLs and snipers; organic communities arrive already diluted.
0% Fees that compound Platforms collect and return nothing to the asset. The fee flow is pure exit: none of it compounds into anything a holder owns.
Each failure is an opening Give the coin a real floor, give the launch a real community on day one, and route the fee flow into the asset instead of out of it.
02 Two products,
one loop
The system at a glance
Idle game
Clickihood A server-authoritative idle creature-collector. Mint employee NFTs, staff a pixel trading floor, grind NUTS, an off-chain, in-game currency that is deliberately not a token: no NUTS market, no NUTS price, no securities-shaped promise inside the game. NUTS decide leaderboard rank, and rank becomes an allocation weight the game server signs at graduation. The distribution engine
Launchpad
Floor.top Permissionless: anyone files a coin in one transaction, no Clickihood holdings required. It trades on a constant-product curve, reserves 1 to 10% of supply for the Clickihood community, and accrues stock backing from every fill forever. The launchpad
The flywheel
Players Hold employee NFTs, grind NUTS
Allocation Instant holder base at graduation
Fees 1% per fill splits to vault, desk, founder
Floor ratchets Stock piles up under the coin
Return leg Attention and capital pull new players into the game, who become employees, who become the next launch's holder base.
03 How floor.top
works
File → curve → vault → graduate → burn
01
Launch A founder names the coin, picks the tokenized stock its vault will buy, sets a fee share and the community allocations, and files it in one transaction. Supply is 1B and fixed.
Backing stock · permanent A dog coin backed by NVDA is a different asset, and a different joke, than one backed by GME.
02
Trade on the curve Buys and sells clear against a constant-product curve. Every fill pays 1%: the desk keeps 0.1%, the founder keeps up to 0.45%, and the rest is the vault's.
No presale Price discovery from block one, beyond the disclosed allocations.
03
The vault buys stock Fee ETH pools in the vault. Anyone can sweep it into the backing stock once it clears the minimum: permissionless, no privileged keeper, and the contract refuses any fill more than 1% under the market quote.
No withdrawal path For anyone. Stock leaves only when a holder burns.
04
Graduate When the curve has raised 4.2069 ETH the coin graduates. Redemption and the community allocations unlock at that moment.
Never graduates The allocation burns after 90 days.
05
Burn to redeem Any holder can burn coins for 95% of their pro-rata share of the vault's stock. Each burn removes supply, so backing per coin for everyone left only rises.
The 5% stays Donated to every holder who didn't exit.
Launch protection For the first 2 minutes after a launch no wallet can hold more than 2% of supply. The founder's own opening buy runs inside the same limit.
04 Community
allocations
Players are, canonically, employees
1–10% Of supply · set by the founder at launch Every launch reserves 1 to 10% of supply for the Clickihood community; the founder picks the size. It splits evenly down two channels.
Per employee NFT 50%
One equal claim per employee NFT, by whoever holds it during the window. Every employee holds a claim.
By leaderboard standing 50%
Split among the top 100 players in proportion to lifetime NUTS earned, frozen at graduation.
Partner NFT community Optional second allocation, also 1–10% of supply: a founder can bring an approved partner NFT community onto the same terms.
Claims open at graduation A 7-day claim window. Claimed coins are locked until the window closes: no selling, redeeming or transferring them. Coins that never graduate burn their allocation after 90 days, so nothing leaks out.
Why NUTS stay off-chain No NUTS market, no NUTS price, no securities-shaped promise inside the game. NUTS set leaderboard rank; the chain never sees them.
05 The stock
vault
Denominated in shares, not dollars
0.45–0.9% Of every fill → vault Whatever the founder gives up out of their own 0.45% lands here too.
Per-coin Each launch backs itself. No shared pool, no cross-contamination.
Auditable The vault holds fee ETH awaiting sweep and the declared stock; the contract's ETH always equals curve ETH plus pending vault ETH plus unwithdrawn fees. On-chain, at any time, by anyone.
No exit No withdrawal path: not the founder, not the desk. Only holder redemption.
Only ever up The vault's dollar value moves with the stock. What ratchets is shares per circulating coin: fee inflow adds shares, every redemption burn shrinks the denominator.
06 The ratcheting
floor
Burn coins, receive stock
The mechanism backing_per_coin = vault_shares / circulating_supply redeem(n) → burn n coins, receive n × backing_per_coin × 95%
Engine 1 · inflow Trading fees continuously add shares to the numerator. The vault only grows.
Engine 2 · the spread Every exit burns supply from the denominator and donates 5% back to everyone who stays.
Arbitrage If market price falls below 95% of backing, buying and burning is profitable. Arbitrageurs contract supply until price and floor meet.
Backing per coin Illustrative · founder cedes full fee, 0.9% to vault
$0.000081
$0.000232
$0.000424
Month 1 $9.0M cumulative volume
1.00B circulating
Month 3 $24M cumulative volume
0.93B circulating
Month 6 $40M cumulative volume
0.85B circulating
A dead memecoin bleeds to zero. A Floor.top coin that dies bleeds to its vault: holders exit through redemption with tokenized stock. Failure mode included, this is a categorically better asset.
07 Fee
schedule
Set at launch, only ever lowered
1% Per fill · curve and post-graduation
0.45–0.9% Vault · floor Buys the founder-selected equity. Holder-redeemable.
0–0.45% Founder · movable Chosen at launch, can only be lowered; whatever they give up goes to the vault.
0.1% Desk Fixed.
Launch fee 0.000069 ETH Filing a coin costs 0.000069 ETH plus gas. The vault's share is the business model.
08 Why Robinhood
Chain
One venue qualifies
Equities are native The venue where Robinhood's own stock tokens are native infrastructure, not a synthetic wrapper.
Sub-second blocks, EVM Curve trading feels like a game. Clickihood is built on it, wallet sign-in and chain indexing included.
Narrative coherence A trading-floor game, a listings desk, and stock-backed coins on the stock-trading chain. The brand writes itself.
09 Parameter
sheet
Launch parameters
Parameter Value Note
Supply 1B fixed Identical for every coin; no mint path
Fee per fill 1% Same on curve and after graduation
Fee split 0.1 / 0–0.45 / rest Desk / founder / vault; founder share only ever lowered
Launch fee 0.000069 ETH Spam control alongside the hold cap
Graduation 4.2069 ETH Raised on the curve by buyers
Community allocation 1–10% Mandatory, founder picks the size; optional partner allocation on the same range
Allocation split 50 / 50 Per employee NFT / by lifetime NUTS among the top 100
Claim window 7 days Opens at graduation; claimed coins locked until it closes; burns after 90 days if never graduated
Redemption rate 95% Remainder donated to remaining holders
Minimum redemption 1,000 coins Smaller burns are refused
Sweep slippage 1% Fills more than 1% under the market quote are refused; keepers may only raise the floor
Employee NFTs 9,999 One claim per NFT during the window; unclaimed shares burn
Leaderboard Top 100 Weighted by lifetime NUTS earned, frozen at graduation
Launch hold cap 2% / 2 min Applies to the founder's opening buy too
10 Roadmap Three phases to open floor
I · Now Prep for launch Whitelist collection at clickihood.com; 9,999 employee NFTs prepared; partner communities approved; the floor previewed behind a wall.
II Clickihood launch Employee NFT mint, whitelist first then public. The trading floor opens: staff your desk, earn NUTS, climb the leaderboard.
III Floor.top launch Open launches on mainnet: file a coin, trade the curve, the vault buys stock. Graduation opens community claims and burn-to-redeem with tokenized equities. Vault analytics and a partner-community directory follow.
Floor.top Nothing here is an offer, a promise of future functionality, or financial advice. floor.top
clickihood.com
@floordottop
@clickihood